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Three Kings is a mid-long range battle of sightlines, testing the squad’s ability to control key avenues and flanking routes. It is essential that you have squadmates ready to cover maneuvers into and around the key structures, as well as respond to contact – the Three Kings is large enough that a team will overextend easily if they aren’t communicating.
Assault is tasked with securing and activating 3 objectives for the win, while Defense tries to stop them. Effectively spreading the defense out is the only way to accomplish this – make sure the site is safe before activating an objective, or you can expect incoming grenades.