Effective use of posture is key in Proving Grounds combat. Moving while sighted slows you down a bit in all postures, for added precision. C will make you crouch, X will take you prone.
Standing
- Fastest movement
- Sprinting is done in this posture only
- Largest Silhouette
- Loudest movement sounds
- Worst weapon control
Crouched
- Medium movement speed
- Sliding (Sprint + crouch) ends in this posture
- Medium silhouette
- Medium movement sounds
- Medium weapon control
Prone
- Slowest movement speed
- Diving (sprint + prone) ends in this posture
- Least maneuverable posture
- Quietest movement sounds
- Best weapon control